Pop Blast – Match Puzzle Game
- Role Game Developer
- Project Type Mobile Game
- Development Context Personal Project
- Platform Unity (Android & iOS)
- Tech Stack C#, Custom Grid System, ScriptableObjects, Object Pooling
- Year 2024
Role: C# Programmer & Gameplay Developer
Responsibilities:
- Implemented a custom match-detection algorithm supporting horizontal, vertical, and L-shaped patterns
- Developed cascading combo logic with real-time chain reactions and score multipliers
- Programmed interactive booster mechanics, including row/column clears, bombs, and full-color wipes
- Built a dynamic grid system to manage tile spawning, fall logic, refilling, and animated transitions
- Designed and coded the level system, including win conditions, star rating logic, and progression flow
- Integrated in-game feedback mechanisms for combo popups, tile effects, and booster interactions
🎨 All visual assets, sound effects, and UI layouts were provided externally or replaced with placeholders during development.
Description:
Pop Blast is a colorful and engaging match-3 puzzle game where players pop color-matching blocks, trigger chain reactions, and complete level-specific objectives. As levels increase in complexity, players are challenged to strategically use boosters and combo mechanics to progress and earn higher scores.